Tuesday, May 31, 2011
Thursday, April 29, 2010
Ziph Desert Stronghold - VFX Shot
http://www.youtube.com/watch?v=g87juUKv4b4
Ziph Desert Stronghold by Dallas Lammiman created for the ChristianFilmmakers.org VFX Challenge #7
Thursday, November 5, 2009
Behind the scenes on Subitize Me: Amazing Math (Article)

Subitize Me was shot entirely on a green-screen stage, and takes place in fully CG sets made from scratch and contains over 250 visual effects shots. In the end, every shot seen in the film is a visual effects shot in one way or another.
Now, for all the geeks who just need to know, we used Blender for all our 3D work, and Apple's Shake for the compositing. I did a little work in Apple's Motion as well, and a few of the titles were done in Final cut pro itself.
Wile that is impressive for a film of this kind, effects and cool eye candy do not make a movie, what is really special about
this film is how he handled the meet of the film. The script.

This is a math film, a sit down and learn something film. I wanted the film to be more than numbers, it had to connect with kids. As a child I was not a math lover, so I knew I wanted to make sure we had the kids attention. The math concepts in Subitize Me are powerful, as we made the film I found that my math skills were even improving in little ways. Story engages people, and that includes children. Stories are a powerful teaching tool, a vehicle that communicates ideas and principles strongly. The kids want to watch films like this, they get engaged by the story and learn all kinds of important lessons along the way.

I always try to use everything I have at my disposal to make sure our films are accessible and engaging to kids, little things like making sure the camera is positioned at a child's hight rather than adult hight can make big differences. In Subitize Me I created worlds that were full of color, and fit in to a child's point of view as much as plausible. We even endeavored to write dialog that, wile being grammatically correct, was also what you would except to hear from child. There is a lot of little details to think about that can easily be missed.

Subitze Me was a lesson in time management for us, we created a project that was much larger and more extravagant than it should have been from a business perspective. That is really good thing for people who will be using this product, they get a lot of bang for their buck.
Written by Dallas Lammiman - Project Artistic Director.
For more information see www.MovieMakers.ca
Thursday, March 19, 2009
Smoking kills
Monday, January 19, 2009
Crash Site

1. My source footage from Christmas. We burned the Christmas tree when we were done with it, because it keped falling over.
2. Shake has a supper “work free” Stabilizing and tracking node called “SmoothCam”, you just tell it to lock the video, rather than smooth it, and click analyze! Vala! Done!
3. Shake also has a cool QuickPaint Node that has a very handy clone brush in it, so you can take pixels from one point of the image, and use them as your paint color. Very simple to remove the swing set.
4. I made a Cessna in blender really quick, angled it so I didn’t have to add windows. layered some textures from http://www.cgtextures.com/ and I have an airplain. I think the wing looks to bit though.
5. The clip had snow falling in it, but it was falling behind the plain not in front. So it make that less noticeable I added some extra falling snow. I exported the snow from Motion. Motion has a great particle system.
6. I add the motion back in to the clip by duplicating the SmoothCam node above and setting it to “match”.
Saturday, January 17, 2009
"Simple" Set Extension
I thought this would be a simple shot to do…
I taped it with a handy cam on the end of a tripod that I held in my hand and it extended out from my hip. I was really surprised at how “smooth” it was, but when I got in to Shake… yuck, I tryed to track this thing at least a dozen times over the last week, some times with tracker nodes, other times by hand with not good results.
I should not I was not “match moving” the church to the camera, but rather stabilizing the footage, to get it, I used 2 different stabilized and smooth cam trackers. It is stabilized, smoothed, stabilized, and then smoothed again. And even then the results are not fantastic.
After I put the church and sky in, and color graded, I placed the camera movement back in to the shot.
Although the shot is not the way I would like it, I am fairly happy with the results.
Friday, November 14, 2008
Friday, October 3, 2008
VFX Reel
Saturday, September 27, 2008
Ball falling in to water
Friday, September 19, 2008
Amazing Math: Moving up, up, and away!


Wednesday, September 10, 2008
Update

Well, I have finally finished the wedding. As of last week, I sent them a copy of the DVD to approve. With that out of the way I can get back to working on Amazing Math.


Thursday, July 10, 2008
Amazing Math: Mountain Forest Ruin


Wednesday, June 4, 2008
Amazing Math, The Neighborhood
Tuesday, June 3, 2008
Amazing Math, 5 Citys

Thursday, May 8, 2008
Amazing Math, A Neighborhood

Well, a bit more work today and we have the workings of a Neighborhood! Whoohoo! I think this will work out nicely. The main concern is I might have o be a bit more creative on lighting. See TT and Bebo have to Subitize (count) the street lights, or a street light and a house combined = one. However, although it currently looks really good, I don't think that they are cuttingly that each "one" is distinct enough, and if left as is might caws some confusion... Any ideas out there?
Here are some more screen grabs:



Wednesday, May 7, 2008
Amazing Math, Houses
I have spent the last few days learning to build a house in blender. It has been highly educational. I am getting close, and will soon begin turning my one house in to a whole neighborhood! And then cities! This scene will look very cool when it is done! Exciting! The video is a test with the model as I have it today (composited in Shake).
I am using this tutorial: http://www.vimeo.com/785249?pg=embed&sec=785249
Wednesday, April 23, 2008
The treasure room...



The view for the porch.


Tuesday, April 8, 2008
Amazing Math Report
Tuesday, March 4, 2008
Amazing Math Update







